
Drowned Forest
Floor Two
This is a large, multi-roomed floor spanning over a thousand feet in diameter. It is broken up by many stone walls, and between each room flows a river split into canals. Several rooms can only be traversed by traveling over or through the canals. Underneath the ground many smaller tunnels and dens thread throughout the floor, with one large floor in the final room next to the entrance.
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Boon from Rhorborh, God of Symbiosis.
The roots of all plants on this floor interconnect, allowing them to send messages and observations to each other. This forms an incredibly sensitive alarm system that reacts to things unseen but felt.
Flora
Billowing Moss - Common
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A long, trailing moss with massive roots; through the strangely limited hold gravity has on its leaves, it grows both outward and upward, disguising the ground below it in rolling hills of pale green.
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Long, feathery fronds of pale green, constantly moving in an intangible breeze. Very long roots. Looks like fields of grass.
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No known evolutions.
Green Algae - Common - Schema
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It grows without the need of sunlight but instead only water, and even then it consumes little. Excess water spills over its interconnected webs, creating an oasis for hungry creatures.
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Small, bright green, stringy, and often covered in water. Very similar to Earth's algae.
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Variant: small pearls of bioluminesnce grow within the algae, casting a pale green light.
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Evolves into Thornwhip Algae.
Jadestone Moss - Rare - Schema
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In parallel to its amber-producing brethren of trees, this species stores water inside its outermost leaves until they eventually die, in which they solidify into a hard, gemstone-like mineral that defends the inner core.
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Small and growing close over the ground. Deep emerald. Grows hard pearls around its base with a gemstone-like quality.
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No known evolutions.
Lacecap - Uncommon - Schema
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Learning from the spiders surrounding it, this mushroom trades its pacifism for sticky webs that trail to the ground, trapping small insects to serve as bait for larger creatures.
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Less than a foot tall and half a foot in diameter. Has a large cap with gills that extend to the ground in a lace-like pattern, covered in a sticky bile to catch insects.
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Evolves from Whitecap Mushroom.
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Evolves into Reaper's Cap.
Razorleaf Lichen - Uncommon - Schema
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It lives in an endless cycle of death and rebirth. Underneath its medulla, its lower cortex is a brittle, bone-like substance exposed after its section of plant dies, lining its edges in a sharp, unforgiving weapon.
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Brittle and short, growing in turkey tail-esque fronds of a bone-like substance. Varying stripes between amber, grey, and gold.
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No known evolutions.
Vampiric Mangrove - Exotic - Schema
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Dead ages before the first sentient races, this twisted tree spreads its roots throughout rivers and canals. Using great thorns hidden under its bark, it drains blood and vitality from its victims to sustain its growth.
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Short and sprawling. Dark scarlet bark with hidden thorns underneath and pure white leaves. Roots stand out from each other and form a tangle both in and outside of water.
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Evolves into Vampiric Dryad.
Whitecap Mushroom - Common - Schema
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They thrive in damp, dark places. When they can't grow on dirt or other high-nutrient substances, they will grow from the back of algae, lichen, or moss.
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Less than a foot tall and a few inches in diameter. Very thin with a narrow cap, pure white, fragile and very nutrient rich.
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Evolves into Lacecap.
Fauna
Armourback Sturgeon - Uncommon - Schema
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This creature has grown tired of a life as prey and forgone fear entirely—though it starts off small, its scale plating grows so thick that nary an attack can damage it, allowing it to grow exponentially, unfazed by mortal worries.
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Three feet long and constantly growing. Covered in plated, overlapping scales, including the base of fins. A pale grey with silver highlights. Head shaped like a shovel.
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Evolves from Silverhead.
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Evolves into Armoured Jawfish.
Burrowing Rat - Common - Schema
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Small and often afraid, it avoids predators by digging through dirt and stone to create burrows, using their sensitive twin tails to sense vibrations of approaching animals. They feast on anything they can find in their short excursions out of their burrows.
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Over a foot long including tail. Covered in pale brown fur with a lighter underbelly and ears. Tail splits like a snake's tongue, capable of moving independently. Large ears and claws.
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Evolves into Mage Rat and Shadowthief Rat.
Cave Spider - Common - Schema
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With its venom and web-building expertise, it is an ideal ambush predator for cave environments. They feed on small insects and often become food themselves, but can reproduce quickly.
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Half a foot in diameter, a pale red, armed with large mandibles. Similar to an Orb Weaver Spider.
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Evolves into Jeweled Jumper, Webweaver, and Shardrunner Spider.
Cloudskipper Wisp - Rare - Schema
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The lowest form of an elemental. Useless in combat, this creature born of wind and water delights in creating swirling clouds to rest within, controlling them in a dizzying dance that serves as the home for many other creatures.
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Around a foot in diameter, takes the form of a ball of cloud and mist, constantly shifting and hiding what is underneath.
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Evolves into Stormcaller Sprite and Tidewalker Sprite.
Electric Eel - Uncommon - Schema
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Using lightning-attuned mana, this silent predator lurks unseen in murky water or overgrown foliage to wait for its prey to swim closer. Its attacks are short-ranged but there is no escaping, and thus it feeds on whatever it pleases.
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Seven feet long. Grey-green with a yellow underbelly, no scales, dark dorsal fins and a wide, gulping mouth. Sockets lining its sides.
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Evolves into Storm Eel.
Electric Silverhead - Rare - Schema
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If you can't beat them, join them. This creature has grown an actual head of silver, and this highly conductive metal allows them to magnify an electric eel's lightning mana, far increasing its lethality. Collecting in schools that serve under an eel, they feast on the remains of the prey they take down together.
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A foot long, thin and sleek, silver scales. A face plate of actual silver covering its jaws and head. Large tailfin for counterbalance.
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Evolves from Silverhead.
Greater Crab - Uncommon - Schema
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Grown much larger than its primitive cousins, this powerful beast uses its pincers of differing sizes to both hold its prey and rip them apart, feasting on the remains. Its armour is enough to protect it from all frontal attacks, and its multi-purpose limbs allow it to retreat should the need ever arise.
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Four feet in diameter. Stocky, emerald green carapace, ten leg. Large pincers, left one larger and built for crushing.
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Evolves from unknown lesser crab.
Ironback Toad - Uncommon - Schema
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Resplendent in metallic armour, this creature guards the dens of those below it to fulfill its innate sense of honour, protecting them from larger predators and retaliating with its deadly bulk.
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Three feet tall, squat, gray-green. Covered in metallic plate armour, heavy on chest and back, lighter on limbs. Face like a battering ram.
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Evolves from Stone-Backed Toad.
Kobold - Rare - Schema
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Diminutive and weak, this ancient offspring of a once mighty race still dreams of the day it was feared. Though it lacks in terms of physical might, it uses a primitive intelligence to hunt in packs, worshipping the dragons they descend from and willing to do anything to regain their lost strength.
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Four feet tall with a hunch. Pale red scales, darker on the back and lighter on the stomach. Twisting grey horns like igneous rock. Wide, dull claws, digigrade ankles, and a short tail.
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Evolves into Kobold Warrior, Kobold Hunter, Kobold Shaman, Kobold Tamer, and Kobold Chief.
Lichenridge Turtle - Uncommon - Schema
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Slow and lumbering, from birth it grows various mosses and lichens upon its back to disguise itself as it hunts. The plants are fed as it feeds and breathes as it breathes, eventually growing large enough to completely hide it.
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Around six feet in diameter, heavily armoured and bulky. Deep emerald shell and scales, back covered in various plants. Extended beak and hooded eyes.
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Evolves into Reefback Turtle.
Luminous Constrictor - Common - Schema
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Living in the shadows, they hide and wait for their chosen prey to draw closer. By releasing a flash of bioluminescence from the scales beneath their throat, they stun the creature and can freely constrict it. Though they lack a venomous bite, they are powerfully built and extraordinarily quick, allowing them to bring down prey many times their size.
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Eight feet long. Dark grey scales with a diamond pattern, pure white underbelly. Pale grey tongue and black eyes.
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Evolves into Crowned Cobra, Horned Serpent, Jeweltone Serpent, Silver Krait, and Spectral Serpent.
Silverhead - Common - Schema
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Thick of skull and small of mind, these fish gather in massive schools for protection. What they can’t flee from they bash with their thickly scaled skulls, often ending more of their own lives than they defend.
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Half a foot long. Covered in silver scales, with dark fins and a white underbelly, and one large scale over the front of their head similar to a helmet.
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Evolves into Armourback Sturgeon, Silvertooth, and Electric Silverhead.
Silvertooth - Uncommon - Schema
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Using numbers over size, this creature gathers hundreds of its fellows to create massive schools, swimming peacefully until their blood-frenzy is activated. It will only calm down once its prey is dead, ripping ecosystems apart until its hunger is satiated.
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A foot long, wide and bulky. Large dorsal fins with spikes. Red fins and eyes. Protruding teeth like broken glass.
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Evolves from Silverhead.
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Evolves into Royal Silvertooth.
Stone-Backed Toad - Common - Schema
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These amphibians have attempted to recreate the protective scales off their reptilian brethren, growing pebble-like protrusions of earthen mana over their back. This makes them slow and stationary, but predators will find their skin nigh-impenetrable.
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Under a foot long, skin warty and grey-green. Back covered in pale grey pebble-like protrusions. Squat but muscular.
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Evolves into Ironback Toad.
Webweaver - Common
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Spiders are a territorial species—but this beast has ignored that and created a communal web, the work of dozens all spanning together to create an inescapable trap. Not yet a hivemind but through releasing pheromones, they communicate across the miles their webs can span, and any foe that falls to them is split evenly between the lot.
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Half a foot long with narrow legs tipped in claws. A milky white, from their eyes to spinneret.
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Evolves from Cave Spider.
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Evolves into Arachne.
Notable Creatures
N/A